Enemy Animation, Tutorial, and Future Plans
Anything But Shadows » Devlog
- Added a couple more sound effects
- Finished enemy animations
- Added a tutorial that dynamically sets the difficulty based on how well you do in the tutorial.
Plans for the future:
- Rework swordplay to be more clean and satisfying
- Rework battery system to be more balanced and interesting
- Implement battery powered upgrade system
- Create ranged weapon model
- Implement and balance ranged weapon
- Create weapon animations
- Scrap current enemy models and create new ones
- Create enemy animations for new model
- Create new color palettes
- Rework enemy AI
- New world design, along with level design
- Implement lock and key system, replacing the current door system
- Create boss
Files
ABS_Buildv1.2_Upload.rar 107 MB
Dec 30, 2017
ABS_Buildv1.4_Upload.rar 121 MB
Jan 05, 2018
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Anything But Shadows
Navigate the labyrinth of rooms to disable all four corner towers to restore power to the central tower.
Status | In development |
Author | AstroBeef |
Genre | Action |
Tags | 3D Platformer, Difficult, First-Person, free, Low-poly, melee-combat, Retro, Sci-fi |
More posts
- Sound Added & Enemy Code Nearly CompleteDec 30, 2017
- Player Mechanics CompleteDec 29, 2017
- Welcome to Anything But ShadowsDec 27, 2017
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